v1.1 Update Notes
Martian Potato » Devlog
🥔 v1.1 Update Notes
Major Features
- Added Nutrient Prospecting Rover - Early game automation for nutrient gathering
- Fixed automation toggle states preservation
- Rebalanced upgrade costs for smoother progression
- Optimized performance for background tabs
- Grouped notifications so they don't reduce visibility
Balance Changes
- Reduced early-mid game upgrade costs
- Added Nutrient Prospecting Rover (6 nutrients/20s)
- Adjusted resource generation rates
Bug Fixes
- Fixed automation toggles disappearing on Nuclear Ice Melter unlock
- Preserved Nuclear Ice Melter controls through save/load cycles
- Fixed automation device state persistence
- Fixed scrolling issue
Known Issues
- Automation panel still pending implementation
- Resource consumption/production rates
- Net production tracking
- Machine states overview
- Upgrade UI improvements planned
- Categories
- Cost history
- Enhanced descriptions
Special thanks to the community for their feedback and bug reports!
Files
MartianPotato Itch v1.1 17 MB
30 days ago
Martian Potato
A self-aware idle game that knows it's manipulating you - and isn't shy about telling you how.
Status | In development |
Author | ryanmio |
Genre | Simulation |
Tags | Automation, Clicker, Farming, Farming Simulator, Idle, Incremental, mars, Sci-fi, Space, Space Sim |
More posts
- v1.4.0 Update Notes (Bug Fix)18 hours ago
- v1.3 Update Notes (Bug Fixes)3 days ago
- v1.2 Update Notes22 days ago
- Launch: A Self-Aware Idle Game Emerges32 days ago
Comments
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It's in a solid, playable (and enjoyable) state. Heads up though - as of 27Nov2024 there remains a scrolling issue on phone browsers (or at least the DuckDuckGo one) where the final screen with the end game statistics doesn't scroll, locking the player out of reset (prestige?) options.